Casual Gamers
Motivation
- Competitivity (showing skill)
- Winning non-cash prizes
- Free entry / low cost
Pain Points
- Fragmentation: don't know where to find events or professional opportunities
- Don't have enough time to practice or play
The mobile platform helping LATAM gamers go pro.
The Challenge
“There was no path from casual player to pro — just a maze of disconnected platforms.”
Pro-players juggled multiple platforms and Discord servers just to compete. Casual players had no clear path to turn professional — and no way to get noticed by teams looking for them.
The Solution
One app. Tournaments to compete, achievements to grow, and a direct line to teams hiring — collapsing the maze into a single path.
114
Survey responses
8
In-depth interviews across 4 user types
14 reduced to 5
Features prioritized
1
Validated MVP
The Process
The project followed the Double Diamond methodology to ensure every design choice was grounded in user research and business viability — from discovering the real user problems to delivering a validated MVP ready for development.
Discover & Define
I based the strategy on both qualitative and quantitative data. I first segmented our population using the Gaming personas article by Global Web Index, which allowed me to target two key groups: Casual Gamers and Esporters / Pro-Players. I then validated their needs and motivations through interviews and surveys.
To ensure the problem was fully understood across all touchpoints during the tournament experience, I created a single, comprehensive Customer Journey Map (CJM). This map visualised the current process and pinpointed exact pain points across six critical stages during tournaments: Discovery, Registration (Platform), Registration (External), Pre-tournament, Participation, and After tournament.
By analysing user Actions, Touchpoints, Thoughts, and Feelings at each stage, I confirmed the core user problems of fragmentation and system complexity. This deliverable was the final step in defining the problem before moving to solution development.
Registering for tournaments required jumping between 3–4 platforms — the biggest pain point of the journey.
I conducted a competition SWOT analysis on regional and international tournament platforms. The analysis revealed a critical market gap and validated our product idea:
Develop & Deliver
After identifying key opportunities in the CJM, I held brainstorming sessions with stakeholders to generate a wide range of potential solutions. I then used a Value + Usage Matrix to prioritise these ideas, using data collected from a survey to define the user usage score. This ensured the MVP delivered maximum value to users with efficient development effort.
One place for all free-to-enter tournaments with live score updates (no manual input needed).
Weekly and monthly tasks and achievements to help build skill and keep users engaged.
A feature for pro-teams to see top players and send recruitment messages.
Weekly events and challenges designed to generate shareable content for social media channels.
A dedicated section to showcase tournament champions and top players, driving recognition and aspirational use.
Content Challenges and Winner Highlights extended the experience beyond the app — toward social media reach and community recognition.
Now that the features were defined, the next step was designing the experience. I focused on the most critical flow: Tournament Registration — the direct response to the biggest pain point identified in the Customer Journey.
This flow was kept simple, serving primarily as a personal guide for screen creation, ensuring that every step addressed the pain points identified in the research. It doesn't represent the final flow in the app, as different changes were made during the screen creation process.
Three decisions shaped the MVP. Each one solved a user need and a business need at the same time — the leverage points where the design earned its keep.
I made the Main Page the single entry point — one list of live tournaments. The Tournament Page doubles as sponsor real estate, solving fragmentation for pro-players and the guidance gap for casual users at the same time.
Player progression is surfaced across every profile screen — EXP, achievements, and global rankings. The structure also doubles as a recruitment funnel for Altar Esports, the professional team behind the platform.
Engagement and recognition extended outside the app: weekly Content Challenges drove skill growth, and Winner Highlights amplified player visibility through the company’s 100K+ social audience — a direct pathway to Altar Esports recruitment.
Conclusion & Takeaways
Working on a fragmented market taught me that the hardest design decision isn't what to build — it's what to leave out. Of 14 candidate features, only 5 made it into the MVP, and that prioritization mattered more than any pixel.